Wednesday 12 February 2014

College Work - Test Phases

There are three different kinds of test phases, they are Alpha, Beta and Gold. Each stage has its own little things that it needs to work out before the game can move onto the next stage.


The alpha stage is then the game is purely a testng phase, it can mainly consist of white boxing and could cause loss of of data or crashes. Alpha stages are often closed to the public, unless the game is one in which is crowd or independently funded in which case the alpha will often be available to buy or test as the developers will not be able to get a large test team as easily as a triple a title developer. Alpha stage will often end with a “feature freeze” in which mean no more features will be added into the game.


The beta stage is the second phase of a games life, after the alpha. The beta phase may also have some data loss or crashes, much like in the alpha. The beta will often focus around the players usability. Beta testing often isn't public, although recently public beta testing has become a lot more popular among developers. Beta versions are often used to play test/how off the game before it gets released, a technical preview. There are two different types of beta, closed and open, closed means that it is closed to the public and will either be emailed out to a few select people in the public or a small in house team, open means that the beta is open to the public, it is for everyone to use and try free of charge.


The gold stage is also known as the release phase, this is when the game if fully complete with all of the bugs found during the alpha and beta stages worked out. In this phase the game can be either released digitally or physically. The gold stage is when the master version of the game is to be mass produced. The game will not get into the gold phase until the software has met a defines quality level. An abbreviation is used in the gold phase RTM (Release to Manufacturing).


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