Ethical issues in Gaming
In studies
from Indiana University School of Medicine, using brain-scanning technology,
researchers found that players of violent video games, as compared to
non-violent games, suffered decreased self-control and attention. They also
found that violent video games can increase the player’s aggressive thoughts
and behaviour in both a laboratory setting and real life.
As the video
game industry has gotten older, the games the industry produces gets more and
more realistic, mostly featuring violence, blood and gore and anti-social
behaviour which is creating concern with parents, teachers and other
professionals. There has been speculation that many school shootings in America
have been rumoured to have been caused by violent games, such as Doom and
Manhunt.
The main
ethical issue the gaming industry needs to watch out for is racism, as what one
person could see as fine, and have nothing racist in a particular game, can be
deemed offensive from someone else’s perspective. A good example of this would
be resident evil 5, in which finds Chris Redfield and Sheva Alomar in a town in
Africa fighting zombies. To someone that does not know about the story of the
game they would see it as a white American man mindlessly slaughtering hundreds
of black Africans.
My opinion
is that, although games may be violent and cause aggression in some people,
games benefit people more than they do not benefit them by giving the player a
release from the real world and have fun doing so.
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